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1. Legion flying backwards... - in Issues, Workarounds & Localization [original thread]
Do other people see me flying backwards? then it might be kinda cool to leave it that way
- by Donnovich Vacano - at 2011.07.10 19:40:00
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2. So... how about giving missioneers a chance to balance odds if ganked? - in Player Features and Ideas Discussion [original thread]
Frankly if you are in an officer fit merauder the appearance of 5 battle ships should not be that worrying. You will be fighting much worse threats from the mission. Your average mission ganker is not that good. On the other hand if you were dum...
- by Donnovich Vacano - at 2011.02.24 00:26:00
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3. Tiericide - in Player Features and Ideas Discussion [original thread]
You wan't an argument that directly addresses the op, fine: There is no tier system. We made it up. If you look at a ships stats there is no mention of a tier anywhere. Players made up the tier system. The different baseline skill requirements...
- by Donnovich Vacano - at 2011.02.21 04:46:00
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4. Q-Ships (wondering why they haven't been done already) - in Player Features and Ideas Discussion [original thread]
This pretty much says it all. The one problem with your idea is that the pirate will know. They can just scan the ship's fitings, and come back with a ship tailor made to take it down. But that is a problem with pvp in general.
- by Donnovich Vacano - at 2011.02.20 07:29:00
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5. What if... and get this... - in Player Features and Ideas Discussion [original thread]
Ohhhhhhhhhhhhh, you ment... I thought that you meant firing your weapons should give you a chance to randomly explode for no reason. you know rolling a one critical failure kinda thing. Actually i'm still not very clear on what you are suggesti...
- by Donnovich Vacano - at 2011.02.20 04:41:00
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6. What if... and get this... - in Player Features and Ideas Discussion [original thread]
By the power invested in me by god himself, I crown you king of the trolls.
- by Donnovich Vacano - at 2011.02.19 07:53:00
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7. Tiericide - in Player Features and Ideas Discussion [original thread]
I think he was insulting the rest of us, you made your point quite well actually.
- by Donnovich Vacano - at 2011.02.19 06:43:00
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8. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Donnovich Vacano in other words if you have nothing better to do, your time costs nothing. What was that about meaningful conversation apollo?
- by Donnovich Vacano - at 2011.02.19 06:14:00
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9. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja Be careful with what you say, Donnovich, or you may trigger Tippia's explanation regarding opportunity cost. To save them the effort, just look at this article instead. I had to be schooled on this as we...
- by Donnovich Vacano - at 2011.02.19 05:54:00
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10. Tiericide - in Player Features and Ideas Discussion [original thread]
The profitability of say the carical is higher as a mission runner than the ospery can make as a miner. Quite simply manufacturers can squeeze more money out of beginning mission runners than beginning miners. Prices are determined by what people ...
- by Donnovich Vacano - at 2011.02.19 05:32:00
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11. Female Avitar Dress Code - in Player Features and Ideas Discussion [original thread]
Anyone here see the irony in this. The power suit is pretty much the norm for most female executives. When you get down to it close to a quarter of most executives, including ccp management, show up to work in a bra a jacket panties and slacks and...
- by Donnovich Vacano - at 2011.02.11 00:23:00
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12. Insurance: a faucet or a sink? - in Player Features and Ideas Discussion [original thread]
The problem with this argument is that the answer depends on how often people lose ships. This is something that varies from player to player. I personally have owned upwards of 15 ships, all of which were insured, only 3 of which i lost. Does the...
- by Donnovich Vacano - at 2011.02.10 04:43:00
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13. New Ship - Workshop - in Player Features and Ideas Discussion [original thread]
It's a good idea, but i'm not clear on why it's an ORE ship. It doesn't really seem like there mo. Add fitting service and it will be perfect.
- by Donnovich Vacano - at 2011.02.08 09:23:00
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14. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Originally by: Dro Nee Remove Brits, Frenchies, and Americans (Russians are p. chill along with the Canadians and Germans.... keep them) Also: this thread Do scotts still get to play?
- by Donnovich Vacano - at 2011.02.07 23:51:00
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15. Non-exploitable bounty system. - in Player Features and Ideas Discussion [original thread]
Originally by: Drebble Originally by: Mag's I think what he/she is saying is, with your idea, it'll be more profitable to gang mission runners than to hunt bounties. Not bothered either way tbh, just like the wanted sign. Well,...
- by Donnovich Vacano - at 2011.02.07 23:48:00
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16. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Admiral Mendel: Your grasp of real world economics is more or less accurate, but eve does not operate on real world principles. It operates on obscure forces that only weirdos with obscure Harvard business degrees in hypothetical macroeconomics. ...
- by Donnovich Vacano - at 2011.02.07 23:16:00
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17. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Originally by: Batolemaeus Originally by: Ishtanchuk Fazmarai Actually the insurance is a money loop and it doesn't create any wealth of its own. Wrong. Insurance payouts inject isk into the economy out of thin air. Isk enters...
- by Donnovich Vacano - at 2011.02.07 08:31:00
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18. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Originally by: Burseg Sardaukar Remote repping non-alliance members in hisec. I can't shoot anyone I want, why can I buff anyone I want? Destroys wardec mechanic This sounds fair. But only if concord no longer responds to repping crimi...
- by Donnovich Vacano - at 2011.02.07 08:23:00
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19. AFK Cloaking and possible solution(Constructive comments only, please) - in Player Features and Ideas Discussion [original thread]
I came across a method that allows you to locate secure canisters in safe spots. You get a ballpark heading using the directional scanner, then warp back and forth from two planets (or whatever) dropping bookmarks along the way. Based on which dir...
- by Donnovich Vacano - at 2011.02.07 07:53:00
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20. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Actually i just realized a major root cause. In highsec you have major market hubs. You can't really have any in lowsec. sure places that have manufacturing tend to be a pit better stocked. But you are never going to have a jita in lowsec. If such...
- by Donnovich Vacano - at 2011.02.07 05:23:00
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